Which companies control the Metaverse?

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Patents are being filed in connection with Metaverse’s inventions. And the usual suspects again became the boss of everyone around.

Just when we thought Web3 would save us from the total dominance of big tech, it seems they’re scrambling to control the next incarnation of the Internet.

A recent study by patent data analysis company IFI Claims and IALE Tecnología found out which companies are issuing patents. Such innovations and discoveries will drive the Metavas of the future.

Metaverse colonization by Big Tech

Colonization of the Metaverse has begun. IFI claims, “Metaverse is a planned network of integrated 3D virtual reality worlds, an immersive space that is expected to be the next big era of the Internet. Why is this important? Because it opens up new ways to expand social media, business, entertainment, and various industries and experiences.

Mike Baycroft is CEO of IFI Claims. “Patents are one of the best predictors of the lead in any competition for new technologies.”

The report says that the creativity of the Metaverse is on the rise. “The past five years have seen an increase in patent applications and grants involving meta-contrast concepts as companies scramble to position themselves in this new phase. Patent applications range from hardware and software to represent real objects in virtual worlds to 3D projections to recognize human behavior without the use of glasses.”

There’s even a patent for shoes: Nike’s CryptoKick sneakers use blockchain to connect an IRL shoe to a digital representation of the shoe in the metaverse (worn by the wearer’s digital twin).

Enrique Escorsa is the CEO of IALE Tecnología. “Our analysis shows that over the past five years, Metaverse-related patent applications have doubled to more than 2,000 by 842 companies, research centers, universities and individual applicants covering hardware and software across a range of technologies.

Patents and Big Tech: Which Companies Control the Metaverse?
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Microsoft Technology License LLC (158 patents)

Samsung Electronics Co. (122)

Magic Leap Inc (109)

IBM Corp (71)

Disney Enterprises Inc (40)

Facebook Technologies LLC (38)

Adobe Inc. (31)

Verizon Patent and Licensing Inc (30)

Intel Corp. (27)

Snap Inc (27)

The only unknown entity in there is Magic Leap Inc. No, I haven’t heard of them either.

Patents and Big Tech: Which Companies Control the Metaverse?
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Microsoft

According to the report, in the last 5 years, Microsoft has made the biggest attempt to control Metavas through patents. Their agreement is Al, which includes holographic augmentation, human memory, virtual assistants in virtual reality and other general things.

According to the report, Microsoft has made no secret of its intention to work towards Metaverse technology. Earlier this year, Activision announced that they were buying Blizzard. Activision Blizzard makes immersive interactive games like Call of Duty, the best-selling game franchise of all time. They threw away an estimated $70 billion in acquisitions. Microsoft says they want access to those “different building blocks.”

Patents and protection

The top 10 companies in question applied for patents for virtual and augmented reality, optical systems and head displays, 3D projections, blockchain technology, machine learning, computer graphics, neural network models, pattern and image recognition, holographic augmentation, e-commerce. , network security and data processing.

Cryptocurrency plays an important role in the innovation landscape and economy of the metaverse.

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Disclaimer

All information on our website is published in good faith and for general information purposes only. Any action the reader takes on the information found on our website is at their own risk.



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