XR Immersive Tech announced the addition of health and wellness VR

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VANCOUVER, British Columbia, August 17, 2022 (GLOBE NEWSWIRE) — XR Immersive Tech Inc. (“Immersive Tech“, or “Company”) (CSE: VRR) (FSE:79W) (OTCQB: FNTTF) a location-based virtual reality (“LBVR”) content distribution and facility management platform is proud to announce its partnership with Goldfinch Works (“GFW”). To bring health and safety virtual reality (“VR”) training modules for industrial applications to a global operator network.

This follows the recent announcement of a partnership with SynthesisVR. VictoryXR Bringing educational, kindergarten to grade 12 (K-12), content to the operator’s network to provide a diverse content offering and additional revenue streams outside of entertainment VR content. The SynthesisVR team continues to add the best VR content to the marketplace, including K-12 educational and now health and safety training for the industrial market.

This diverse content is a great way to target corporate customers and create training programs that attract corporate training customers from the operators’ local area. Employee training programs attract a different type of audience to entertainment operators in the SynthesisVR network for different hours of the day.

VR and Augmented Reality (“AR”) are rapidly changing all aspects of people’s lives and businesses, including changes in the entertainment, retail, manufacturing, healthcare, training and education industries. In a recent study Published by PwC The VR/AR industry is predicted to grow from $148.5 billion in 2021 to contribute an estimated $1.5 trillion to the global economy by 2030. And outdoor entertainment is playing a major role in this growth.

The major factors behind the growth of the virtual and augmented reality market are:

  • The growing gaming industry and rapid penetration of the Internet act as key drivers of the VR/AR market.
  • Application of virtual reality and augmented reality in healthcare, retail, entertainment, media, manufacturing, aerospace, defense, and education will boost the growth of the VR/AR market during the forecast period.

A total of 6 VR training modules are being added to the SynthesisVR Marketplace, including:

  • Fire Safety VR Training – Office
    In the VR simulator, you must immediately stop work and call the fire brigade, carry out evacuation according to the evacuation plan, turn on the manual fire alarm, follow the escape routes according to the signals and use the fire extinguisher. Operating rules.
  • Fire Safety VR Training – Hangar
    In the VR simulator, you must immediately stop work and call the fire brigade, carry out evacuation according to the evacuation plan, turn on the manual fire alarm, follow the escape routes according to the signals and use the fire extinguisher. Operating rules.
  • Hot work VR training
    In the VR simulator, you ensure multiple safety measures with a team consisting of 1 supervisor and 4 employees. In the training stages, the user must complete tasks from the supervisor: make a summary, wear the necessary PPE, check the work permit, check the existence of the fire safety basic certificate and qualification certificate, protect the hazardous area. Analyze hot work, gas-air environment etc.
  • Lockout Tagout (LOTO) VR training
    In the VR simulator, you will learn international standard lockout and shutdown procedures in various industrial applications. Including learning how to physically isolate electrical and hydraulic hazardous energy in associated equipment.
  • Work at Height VR training
    In the VR simulator, you prepare for work at height, collect equipment, climb to height with different types of insurance, walk at height in different modes, stop the safe behavior of other workers. The work uses a closed type ladder and a portable ladder.
  • Confined space entry VR training
    Confined Space VR training recreates preparation for entering a confined space that requires a permit, teaches you which warning signs to use, how to perform an atmospheric test before entering a confined space, and how to work with your co-workers to make work safe.

VR training modules are developed for professionals by professionals (including NEBOSH certified HSE).

Scheglov Dmitry, GFW CEO said “Our training programs are based on industry standards, to start something big you need a strong partner with special skills. SynthesisVR is a partner that has it all, we are working on many great things. This is just the beginning”.

The company is pleased to announce that VR industry veterans and Synthesis VR founders, Shabir Sinalebe and Kamen Petrov, have agreed to join the Board of Directors. Both Shabbir and Kamen have had a major impact on achieving many milestones in the VR industry, including establishing one of the world’s first VR arcades in Los Angeles in 2016. Class-scale, free-to-play, racing simulations, coin-op, online gadgets and payments, education, online business VR environments and corporate experiences. Shabir and Kamen’s vision, drive and understanding of the complexities of the industry have proven to be key factors not only in the development of SynthesisVR and its own technology, but also in the development of XR Immersive and its products and services. XR Immersive Tech’s Board of Directors is confident that their leadership will lead to continued success for the company. Shabeer and Kamen will replace Alvin Wang Graylin and Cathy Hackl on the Board. The Company would like to thank Alvin and Kamen for their contributions on the Board over the past 15-months and wish them the best in their future endeavors. The Company is committed to providing strong corporate governance and will continue to strengthen its Board of Directors with members who enhance the deep skill sets represented by existing Board members.

On behalf of the Board of Directors

Tim Bieber, director and CEO
XR Immersive Tech Inc.
https://www.immersivetech.co/

For more information about Immersive Tech, please contact:

Contact Us – Tim Bieber
Email: invests@immersivetech.co
Phone: +1-604-283-3029

A careful disclaimer

This news release does not constitute an offer to sell or an offer to sell any securities in any jurisdiction. None of the securities referred to herein have been, shall not be, registered under the United States Securities Act of 1933, as amended, and may not be offered or sold in the United States or in the absence of registration or due diligence by a US person. Registration requirements of the United States Securities Act of 1933, as amended, and applicable state securities laws.

About XR IMMERSIVE TECH INC.

XR Immersive Tech is building the industry’s premier location-based Metaverse Platform. As of 2016, the company is an industry leader in social entertainment, virtual reality (VR) and augmented reality (AR) entertainment attractions. In its hardware platform which does not contain And through SynthesisVR, its software platform Uncontained/OS and its growing network of over 350+ VR operators, the company helps stakeholders build unparalleled user experiences with authenticity, depth and immersion. The company builds experiences on its platforms for some of the world’s largest companies, including Intel, Bayer, Capital One, Scotia Bank, US Food and Drug Administration, Allegiant Airlines and more.

Forward-looking information

This news release contains “forward-looking information” and “forward-looking statements” (collectively, “forward-looking information”) within the meaning of applicable securities laws. Such forward-looking statements may be preceded, followed or followed without limitation by words such as “believe”, “expect”, “estimate”, “estimate”, “plan”, “plans”, “continue”, “project”, “potential”, “potential”. ”, “contemplate”, “seek”, “goal” or similar expressions or use future or conditional verbs such as “may”, “may”, “will”, “will”. may”, “should” or “may”, or otherwise forward-looking statements may be indicated by grammatical construction, phrasing or context. All statements other than statements of historical fact contained in this news release are forward-looking statements. Forward-looking information in this news release includes, without limitation, statements regarding the company’s future plans and objectives and SynthesisVR, future performance and future growth, development initiatives, business prospects, Immersive Tech and SynthesisVR and their related subsidiaries. , the Company’s expansion initiatives and M&A activity and other factors beyond the Company’s control.

Forward-Looking Information The Company’s actual results, level of activity, performance or achievements may differ materially from those expressed or implied by known and unknown risks, uncertainties and other factors. Forward-looking information is based on management’s views, estimates, analyses, and opinions based on its experience and understanding of trends, and on other factors that management believes are appropriate and reasonable under the circumstances. As of the date of such statements, the Company’s ability to obtain significant benefits in SynthesisVR’s services and business, the easing of global Covid restrictions and its impact on the LBVR industry, including, but not limited to, the increase in VR centers and demand for VR entertainment and educational content, the Company and SynthesisVR operations and development initiatives and other assumptions presented in the Company’s disclosure documents. Although the Company attempts to identify important factors that could cause actual results to differ materially from those in the forward-looking information, there may be other factors that could cause results to differ from expectations. There is no assurance that such information is accurate, as actual results and future events may differ from expectations contained in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information is qualified in its entirety by this cautionary statement, and Emsive Tech disclaims any obligation to revise or update any forward-looking information or to publicly communicate the results of any revisions. herein to reflect future results, events or developments, except as required by law.

Neither CSE nor the regulation service provider (as that term is defined in CSE policies) accepts responsibility for the adequacy or accuracy of this release.

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